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Dungeon Crawler

Dungeon Crawler was a game I developed using Ren'py, a visual novel engine. Extensive scripting was also done using Python.
Game development lasted from April 2015 to April 2016, and ceased due to a lack of interest and a desire to move onto different projects. With the exception of the already existing Ren'py engine, the game was wholly created by myself, including all visual assets and scripts.

Placeholder art for the game.

Placeholder art for the game.

First (2015) and latest (2016) version of one of the characters, Oscar.

First (2015) and latest (2016) version of one of the characters, Oscar.

First (2015) and latest (2016) version of one of the characters, Florentia.

First (2015) and latest (2016) version of one of the characters, Florentia.

Dialogue screenshot from November 2015.

Dialogue screenshot from November 2015.

Dialogue screenshot from November 2015.

Dialogue screenshot from November 2015.

Player stats from the latest version of the patch (April 2016)

Player stats from the latest version of the patch (April 2016)

Battle system from the latest version of the patch (April 2016). Extensive scripting was done to include RPG-style battle mechanics in a visual novel engine.

Battle system from the latest version of the patch (April 2016). Extensive scripting was done to include RPG-style battle mechanics in a visual novel engine.